Interactive animation
I explore playful, experience-driven animations using tools like Rive and Spline. These animations are often used in prototyping and UX flows, helping teams visualize interactions in a more expressive and engaging way.
Client
DELIVERABLES
Prototyped flows with motion logic Rive or Spline-based interactive animations Playful UI/UX concepts for product testing Experimental micro-interactions Motion-rich design explorations
Year
2015-present
Role
Motion Prototyper / Experience Designer