UI animation

I designed UI animations for both Verv, Codeworks and external brands. This includes micro-interactions, onboarding flows, preloaders, sales demos, and interactive prototypes—often created as part of design exploration or product communication.

Client

Various

DELIVERABLES

Micro-interactions for UI (hover, tap, transitions) Onboarding & tutorial animations Preloaders & feedback states Motion-enhanced UI prototypes UI motion systems for design teams Lottie, Rive, Framer-ready animations

Year

2015-present

Role

UI Motion Designer / Interaction Designer

A scattered timeline of screens, preloaders, micro-interactions, and motion prototypes — stitched together from different chapters of my career.

From sleek onboarding flows at Verv to sales pitches and app experiments, these animations live somewhere between design and narrative.

They’re not just about polish — they’re about feeling, function, and sometimes just playful curiosity.

A scattered timeline of screens, preloaders, micro-interactions, and motion prototypes — stitched together from different chapters of my career.

From sleek onboarding flows at Verv to sales pitches and app experiments, these animations live somewhere between design and narrative.

They’re not just about polish — they’re about feeling, function, and sometimes just playful curiosity.

A scattered timeline of screens, preloaders, micro-interactions, and motion prototypes — stitched together from different chapters of my career.

From sleek onboarding flows at Verv to sales pitches and app experiments, these animations live somewhere between design and narrative.

They’re not just about polish — they’re about feeling, function, and sometimes just playful curiosity.